design-liquid: clear liquid glass with a light-catching edge
- clearer glass (0.4 by default), denser toward the bottom right where the equalizer labels and presets sit (fill alpha 0.55x / 1x / 1.6x) - a white specular gradient: bright at the top left, a faint return at the bottom right; a 1.5 px light rim that warms to the theme's flame colour when hovered - keeps the soft accent glow, as if the glass took the wallpaper's colour - docs/design: board at glass 0.25 / 0.4 / 0.55, and the card at 0.4
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