design-liquid: clear liquid glass with a light-catching edge

- clearer glass (0.4 by default), denser toward the bottom right where
  the equalizer labels and presets sit (fill alpha 0.55x / 1x / 1.6x)
- a white specular gradient: bright at the top left, a faint return at
  the bottom right; a 1.5 px light rim that warms to the theme's flame
  colour when hovered
- keeps the soft accent glow, as if the glass took the wallpaper's colour
- docs/design: board at glass 0.25 / 0.4 / 0.55, and the card at 0.4
This commit is contained in:
server2
2026-10-09 05:24:24 +02:00
parent 54ca75b855
commit ca884d0d31
4 changed files with 35 additions and 8 deletions
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