using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraSwitch : MonoBehaviour { public GameObject FrontView; //Cam 1 public GameObject ThirdView; //Cam 2 public int cam = 1; // Start is called before the first frame update void Start() { FrontView.SetActive(true); ThirdView.SetActive(false); } // Update is called once per frame void Update() { if(Input.GetKeyDown(KeyCode.R)) { changeCamera(); } } public void changeCamera() { if(cam==1) { ThirdView.SetActive(true); FrontView.SetActive(false); cam = 2; } else { FrontView.SetActive(true); ThirdView.SetActive(false); cam = 1; } } }