diff --git a/Assets/Scripts/BlockScript.cs b/Assets/Scripts/BlockScript.cs index d9e798d7..aa758c1d 100644 --- a/Assets/Scripts/BlockScript.cs +++ b/Assets/Scripts/BlockScript.cs @@ -34,6 +34,7 @@ public class BlockScript : MonoBehaviour } if(Input.GetKeyDown(KeyCode.Space) && IsAlive && !IsFlying && !logic.IsFreezed) { + logic.addJump(); IsFlying = true; JumpSound.Play(); myRigidbody.velocity = Vector2.up * blockStrength; diff --git a/Assets/Scripts/LogicScript.cs b/Assets/Scripts/LogicScript.cs index bbbd89d7..ffc0769f 100644 --- a/Assets/Scripts/LogicScript.cs +++ b/Assets/Scripts/LogicScript.cs @@ -17,7 +17,7 @@ public class LogicScript : MonoBehaviour private int playerJumps; public Text jumpsText; - private int playTime; + private float playTime; public Text timeText; @@ -33,7 +33,7 @@ public class LogicScript : MonoBehaviour } public void addTime() { - //playTime += Time; + playTime += Time.deltaTime; timeText.text = playTime.ToString() + " Seconds"; } @@ -49,6 +49,7 @@ public class LogicScript : MonoBehaviour void Update() { + if (Input.GetKeyDown(KeyCode.Escape) && !IsFreezed && player.IsAlive) { IsFreezed = true; pauseMenu.SetActive(true); @@ -62,5 +63,7 @@ public class LogicScript : MonoBehaviour player.myRigidbody.velocity = player.velocity; IsFreezed = false; } + + addTime(); } } diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 6f4a2efd..184febd0 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -14,11 +14,11 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/Lobby.unity guid: 8240615bc55e9ac4a84999a9b6359255 - - enabled: 1 - path: Assets/Scenes/Level_01.unity - guid: f31bc3f5439bc684194182ee640e22fa - enabled: 1 path: Assets/Scenes/Pause_Menu.unity guid: 87ca1619e6402204c9432061705dd240 + - enabled: 1 + path: Assets/Scenes/Level_01.unity + guid: f31bc3f5439bc684194182ee640e22fa m_configObjects: {} m_UseUCBPForAssetBundles: 0