Polargeist added

This commit is contained in:
kingjuulian06 2023-12-27 00:08:20 +01:00
parent 0c35c90037
commit e3d4c26944
34 changed files with 12500 additions and 11053 deletions

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myRigidbody.velocity = Vector2.up * 17; myRigidbody.velocity = Vector2.up * 17;
} }
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IsFlying = false;
rotation = Vector3.back;
transform.Rotate(rotation * speed * Time.deltaTime);
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PolargeistScript : MonoBehaviour
{
public float moveSpeed = 5;
public float deadZone = -15;
public BlockScript player;
public LogicScript logic;
// Start is called before the first frame update
void Start()
{
player = GameObject.FindGameObjectWithTag("Player").GetComponent<BlockScript>();
logic = GameObject.FindGameObjectWithTag("Logic").GetComponent<LogicScript>();
}
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void Update()
{
if (player.IsAlive&&!logic.IsFreezed) {
transform.position = transform.position + (Vector3.left * moveSpeed) * Time.deltaTime;
}
if(transform.position.x<deadZone){
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Destroy(gameObject);
}
}
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m_Kind: 0
m_SubKind: iPad
- m_Textures: []
m_Width: 76
m_Height: 76
m_Kind: 0
m_SubKind: iPad
- m_Textures: []
m_Width: 120
m_Height: 120
m_Kind: 3
m_SubKind: iPhone
- m_Textures: []
m_Width: 80
m_Height: 80
m_Kind: 3
m_SubKind: iPhone
- m_Textures: []
m_Width: 80
m_Height: 80
m_Kind: 3
m_SubKind: iPad
- m_Textures: []
m_Width: 40
m_Height: 40
m_Kind: 3
m_SubKind: iPad
m_BuildTargetBatching: [] m_BuildTargetBatching: []
m_BuildTargetShaderSettings: [] m_BuildTargetShaderSettings: []
m_BuildTargetGraphicsJobs: m_BuildTargetGraphicsJobs: []
- m_BuildTarget: MacStandaloneSupport
m_GraphicsJobs: 0
- m_BuildTarget: Switch
m_GraphicsJobs: 0
- m_BuildTarget: MetroSupport
m_GraphicsJobs: 0
- m_BuildTarget: AppleTVSupport
m_GraphicsJobs: 0
- m_BuildTarget: BJMSupport
m_GraphicsJobs: 0
- m_BuildTarget: LinuxStandaloneSupport
m_GraphicsJobs: 0
- m_BuildTarget: PS4Player
m_GraphicsJobs: 0
- m_BuildTarget: iOSSupport
m_GraphicsJobs: 0
- m_BuildTarget: WindowsStandaloneSupport
m_GraphicsJobs: 0
- m_BuildTarget: XboxOnePlayer
m_GraphicsJobs: 0
- m_BuildTarget: LuminSupport
m_GraphicsJobs: 0
- m_BuildTarget: AndroidPlayer
m_GraphicsJobs: 0
- m_BuildTarget: WebGLSupport
m_GraphicsJobs: 0
m_BuildTargetGraphicsJobMode: [] m_BuildTargetGraphicsJobMode: []
m_BuildTargetGraphicsAPIs: m_BuildTargetGraphicsAPIs: []
- m_BuildTarget: AndroidPlayer
m_APIs: 150000000b000000
m_Automatic: 1
- m_BuildTarget: iOSSupport
m_APIs: 10000000
m_Automatic: 1
m_BuildTargetVRSettings: [] m_BuildTargetVRSettings: []
m_DefaultShaderChunkSizeInMB: 16 m_DefaultShaderChunkSizeInMB: 16
m_DefaultShaderChunkCount: 0 m_DefaultShaderChunkCount: 0
@ -527,6 +403,7 @@ PlayerSettings:
m_TemplateCustomTags: {} m_TemplateCustomTags: {}
mobileMTRendering: mobileMTRendering:
Android: 1 Android: 1
VisionOS: 1
iPhone: 1 iPhone: 1
tvOS: 1 tvOS: 1
m_BuildTargetGroupLightmapEncodingQuality: [] m_BuildTargetGroupLightmapEncodingQuality: []
@ -561,7 +438,7 @@ PlayerSettings:
switchCompilerFlags: switchCompilerFlags:
switchSupportedNpadStyles: 22 switchSupportedNpadStyles: 22
switchNativeFsCacheSize: 32 switchNativeFsCacheSize: 32
switchIsHoldTypeHorizontal: 0 switchIsHoldTypeHorizontal: 1
switchSupportedNpadCount: 8 switchSupportedNpadCount: 8
switchEnableTouchScreen: 1 switchEnableTouchScreen: 1
switchSocketConfigEnabled: 0 switchSocketConfigEnabled: 0
@ -575,8 +452,8 @@ PlayerSettings:
switchSocketInitializeEnabled: 1 switchSocketInitializeEnabled: 1
switchNetworkInterfaceManagerInitializeEnabled: 1 switchNetworkInterfaceManagerInitializeEnabled: 1
switchDisableHTCSPlayerConnection: 0 switchDisableHTCSPlayerConnection: 0
switchUseNewStyleFilepaths: 0 switchUseNewStyleFilepaths: 1
switchUseLegacyFmodPriorities: 1 switchUseLegacyFmodPriorities: 0
switchUseMicroSleepForYield: 1 switchUseMicroSleepForYield: 1
switchEnableRamDiskSupport: 0 switchEnableRamDiskSupport: 0
switchMicroSleepForYieldTime: 25 switchMicroSleepForYieldTime: 25
@ -672,7 +549,7 @@ PlayerSettings:
webGLTemplate: APPLICATION:Default webGLTemplate: APPLICATION:Default
webGLAnalyzeBuildSize: 0 webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0 webGLUseEmbeddedResources: 0
webGLCompressionFormat: 0 webGLCompressionFormat: 1
webGLWasmArithmeticExceptions: 0 webGLWasmArithmeticExceptions: 0
webGLLinkerTarget: 1 webGLLinkerTarget: 1
webGLThreadsSupport: 0 webGLThreadsSupport: 0
@ -688,44 +565,14 @@ PlayerSettings:
webGLWebAssemblyTable: 0 webGLWebAssemblyTable: 0
webGLWebAssemblyBigInt: 0 webGLWebAssemblyBigInt: 0
webGLCloseOnQuit: 0 webGLCloseOnQuit: 0
scriptingDefineSymbols: scriptingDefineSymbols: {}
Android: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
EmbeddedLinux: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
GameCoreScarlett: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
GameCoreXboxOne: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
LinuxHeadlessSimulation: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
Lumin: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
Nintendo Switch: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
PS4: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
PS5: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
Stadia: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
Standalone: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
WebGL: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
Windows Store Apps: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
XboxOne: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
iPhone: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
tvOS: PHOTON_UNITY_NETWORKING;PUN_2_0_OR_NEWER;PUN_2_OR_NEWER;PUN_2_19_OR_NEWER
additionalCompilerArguments: {} additionalCompilerArguments: {}
platformArchitecture: {} platformArchitecture: {}
scriptingBackend: scriptingBackend: {}
Android: 0
il2cppCompilerConfiguration: {} il2cppCompilerConfiguration: {}
il2cppCodeGeneration: {} il2cppCodeGeneration: {}
il2cppStacktraceInformation: {} il2cppStacktraceInformation: {}
managedStrippingLevel: managedStrippingLevel: {}
EmbeddedLinux: 1
GameCoreScarlett: 1
GameCoreXboxOne: 1
Lumin: 1
Nintendo Switch: 1
PS4: 1
PS5: 1
Stadia: 1
WebGL: 1
Windows Store Apps: 1
XboxOne: 1
iPhone: 1
tvOS: 1
incrementalIl2cppBuild: {} incrementalIl2cppBuild: {}
suppressCommonWarnings: 1 suppressCommonWarnings: 1
allowUnsafeCode: 0 allowUnsafeCode: 0
@ -738,14 +585,14 @@ PlayerSettings:
editorAssembliesCompatibilityLevel: 1 editorAssembliesCompatibilityLevel: 1
m_RenderingPath: 1 m_RenderingPath: 1
m_MobileRenderingPath: 1 m_MobileRenderingPath: 1
metroPackageName: 2D_BuiltInRenderer metroPackageName: SquareDash
metroPackageVersion: metroPackageVersion:
metroCertificatePath: metroCertificatePath:
metroCertificatePassword: metroCertificatePassword:
metroCertificateSubject: metroCertificateSubject:
metroCertificateIssuer: metroCertificateIssuer:
metroCertificateNotAfter: 0000000000000000 metroCertificateNotAfter: 0000000000000000
metroApplicationDescription: 2D_BuiltInRenderer metroApplicationDescription: SquareDash
wsaImages: {} wsaImages: {}
metroTileShortName: metroTileShortName:
metroTileShowName: 0 metroTileShowName: 0
@ -806,7 +653,7 @@ PlayerSettings:
m_VersionCode: 1 m_VersionCode: 1
m_VersionName: m_VersionName:
hmiPlayerDataPath: hmiPlayerDataPath:
hmiForceSRGBBlit: 1 hmiForceSRGBBlit: 0
embeddedLinuxEnableGamepadInput: 0 embeddedLinuxEnableGamepadInput: 0
hmiCpuConfiguration: hmiCpuConfiguration:
hmiLogStartupTiming: 0 hmiLogStartupTiming: 0

View File

@ -17,7 +17,7 @@ TagManager:
- Spike - Spike
- Jumppad_klein - Jumppad_klein
- "Jumppad_gro\xDF" - "Jumppad_gro\xDF"
- - Polargeist
- -
- -
- -
@ -43,3 +43,36 @@ TagManager:
- name: Default - name: Default
uniqueID: 0 uniqueID: 0
locked: 0 locked: 0
m_RenderingLayers:
- Default
-
-
-
-
-
-
-
-
-
-
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