using System;
namespace Unity.Services.Mediation
{
///
/// Event args fired with impression events from the ImpressionEventPublisher.
///
public class ImpressionEventArgs : EventArgs
{
///
/// AdUnitId for Impression Events.
///
public string AdUnitId { get; }
///
/// Impression Data for Impression Events.
///
public ImpressionData ImpressionData { get; }
///
/// Constructs Arguments for Impression Events
///
/// Ad Unit Id for ad that fired impression event.
/// Additional data about this impression event.
public ImpressionEventArgs(string adUnitId, ImpressionData impressionData)
{
AdUnitId = adUnitId;
ImpressionData = impressionData;
}
}
}