using System; namespace Unity.Services.Mediation { /// /// Event args fired with impression events from the ImpressionEventPublisher. /// public class ImpressionEventArgs : EventArgs { /// /// AdUnitId for Impression Events. /// public string AdUnitId { get; } /// /// Impression Data for Impression Events. /// public ImpressionData ImpressionData { get; } /// /// Constructs Arguments for Impression Events /// /// Ad Unit Id for ad that fired impression event. /// Additional data about this impression event. public ImpressionEventArgs(string adUnitId, ImpressionData impressionData) { AdUnitId = adUnitId; ImpressionData = impressionData; } } }