using UnityEngine; namespace Unity.Services.Mediation { /// /// The interface for Mediation features. /// public interface IMediationService { /// /// The Interstitial ads creator function. /// /// The Ad Unit Id for the ad unit you wish to show. /// A new Interstitial Ad instance. IInterstitialAd CreateInterstitialAd(string adUnitId); /// /// The Rewarded ads creator function. /// /// The Ad Unit Id for the ad unit you wish to show. /// A new Rewarded Ad instance. IRewardedAd CreateRewardedAd(string adUnitId); /// /// The Banner ads creator function. /// /// Unique Id for the Ad you want to show. /// Size of banner set to be constructed. /// Anchor on which the banner position is based /// The X, Y coordinates offsets, relative to the anchor point /// A new Banner Ad instance. IBannerAd CreateBannerAd(string adUnitId, BannerAdSize size, BannerAdAnchor anchor = BannerAdAnchor.Default, Vector2 positionOffset = new Vector2()); /// /// Access the Data Privacy API, to register the user's consent status. /// IDataPrivacy DataPrivacy { get; } /// /// Access the Impression Event Publisher API, to receive events when impression events are fired from ad objects. /// IImpressionEventPublisher ImpressionEventPublisher { get; } /// /// Native Mediation SDK version this mediation service is operating upon. /// string SdkVersion { get; } } }