using System.Collections; using System.Collections.Generic; using UnityEngine; public class LevelScoller : MonoBehaviour { RectTransform myRectTransform; public int i; private void Start() { myRectTransform = GetComponent(); } public void LeftClick() { myRectTransform.localPosition += Vector3.right * 1500; i -= 1; } public void RightClick() { myRectTransform.localPosition += Vector3.left * 1500; i += 1; } }