using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; public class CreateAndJoinLevel : MonoBehaviour { public LevelScoller scroller; private void Start() { scroller = GameObject.Find("Level_Scroller").GetComponent(); } public void JoinRoom() { <<<<<<< HEAD SceneManager.LoadScene(scroller.i + 2); ======= SceneManager.LoadScene(scroller.i + 3); >>>>>>> 5794762dc91d1f0d42c77a434b28d24af5d5a080 } }