using System.Collections; using System.Collections.Generic; using UnityEngine; public class SmallSpikeSpawnerScript : MonoBehaviour { public GameObject Spike; public float spawnRate = 10; private float timer = 0; public BlockScript player; // Start is called before the first frame update void Start() { player = GameObject.FindGameObjectWithTag("Player").GetComponent(); } // Update is called once per frame void Update() { if (timer