SquareDash/Assets/SpawnPlayers.cs
kingjuulian06 0efb85038a Arbeit 2
2023-11-21 22:03:49 +01:00

19 lines
397 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Photon.Pun;
public class SpawnPlayers : MonoBehaviour
{
public GameObject playerPrefab;
public int x;
public int y;
private void Start()
{
Vector2 startPosition = new Vector2(x, y);
PhotonNetwork.Instantiate(playerPrefab.name, startPosition, Quaternion.identity);
}
}