SquareDash/Library/PackageCache/com.unity.services.mediation@1.0.5/Editor/Build/MediationConfigurationProvider.cs
kingjuulian06 0efb85038a Arbeit 2
2023-11-21 22:03:49 +01:00

41 lines
1.5 KiB
C#

using Unity.Services.Core.Configuration.Editor;
using UnityEditor;
using UnityEngine;
using UnityEditor.Advertisements;
namespace Unity.Services.Mediation.Build.Editor
{
class MediationConfigurationProvider : IConfigurationProvider
{
public int callbackOrder { get; }
const string k_CouldNotRetrieveGameId = "Could not retrieve gameId from Dashboard. " +
"Please make sure that you linked the project in the Project Settings (Window > General > Services) " +
"or provided it manually via {0}.";
public void OnBuildingConfiguration(ConfigurationBuilder builder)
{
#if UNITY_ANDROID || UNITY_IOS
string gameId = null;
switch (EditorUserBuildSettings.activeBuildTarget)
{
case BuildTarget.Android:
gameId = AdvertisementSettings.GetGameId(RuntimePlatform.Android);
break;
case BuildTarget.iOS:
gameId = AdvertisementSettings.GetGameId(RuntimePlatform.IPhonePlayer);
break;
}
if (string.IsNullOrEmpty(gameId))
{
MediationLogger.LogWarning(string.Format(k_CouldNotRetrieveGameId, nameof(InitializationOptionsExtensions.SetGameId)));
}
else
{
builder.SetString(MediationServiceInitializer.keyGameId, gameId);
}
#endif
}
}
}