SquareDash/Library/PackageCache/com.unity.services.mediation@1.0.5/Editor/Settings/Adapters/UnityAdsSettings.cs
kingjuulian06 0efb85038a Arbeit 2
2023-11-21 22:03:49 +01:00

48 lines
1.6 KiB
C#

using System;
using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace Unity.Services.Mediation.Settings.Editor
{
class UnityAdsSettings : BaseAdapterSettings
{
#if GAMEGROWTH_UNITY_MONETIZATION
const string k_AdapterTemplate = @"Assets/UnityMonetization/Editor/Settings/Adapters/Layout/UnityAdsTemplate.uxml";
#else
const string k_AdapterTemplate = @"Packages/com.unity.services.mediation/Editor/Settings/Adapters/Layout/UnityAdsTemplate.uxml";
#endif
public override string AdapterId => "unityads-adapter";
bool? m_UnityAdsDetected;
public override void OnAdapterSettingsGui(string searchContext, VisualElement rootElement)
{
if (IsUnityAdsDetected())
{
VisualTreeAsset adapterTemplate = AssetDatabase.LoadAssetAtPath<VisualTreeAsset>(k_AdapterTemplate);
VisualElement holder = new VisualElement();
adapterTemplate.CloneTree(rootElement);
}
}
bool IsUnityAdsDetected()
{
if (!m_UnityAdsDetected.HasValue)
{
try
{
m_UnityAdsDetected = Type.GetType("UnityEngine.Advertisements.Advertisement, UnityEngine.Advertisements") != null;
}
catch (Exception e)
{
//TODO: analytics
Debug.LogException(e);
m_UnityAdsDetected = false;
}
}
return m_UnityAdsDetected.Value;
}
}
}