55 lines
1.7 KiB
C#
55 lines
1.7 KiB
C#
namespace Unity.Services.Mediation
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{
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/// <summary>
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/// Enum for Mediation SDK load error codes to be surfaced to the developer.<para/>
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///
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/// <para>NoFill: Error that occurs when the sdk fails to load an ad for an entire waterfall. </para>
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///
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/// <para>NetworkError: Error that occurs when the Mediation SDK InstantiationService call fails.</para>
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///
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/// <para>Unknown: This occurs if a non-network error happens during instantiation service load.</para>
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/// </summary>
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public enum LoadError
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{
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/// <summary>
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/// This occurs if a non-network error happens during instantiation service load.
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/// </summary>
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Unknown,
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/// <summary>
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/// Error that occurs when the SDK fails to load an ad for an entire waterfall.
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/// </summary>
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NoFill,
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/// <summary>
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/// Error that occurs when the Mediation SDK InstantiationService call fails.
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/// </summary>
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NetworkError,
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/// <summary>
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/// Error that occurs when an ad unit failed to load because the SDK was not initialized.
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/// </summary>
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SdkNotInitialized,
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/// <summary>
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/// The ad unit is already loading an ad
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/// </summary>
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AdUnitLoading,
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/// <summary>
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/// The ad unit is currently showing an ad and cannot be loaded until ad playback has completed.
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/// </summary>
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AdUnitShowing,
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/// <summary>
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/// The ad unit is missing mandatory member values
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/// </summary>
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MissingMandatoryMemberValues,
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/// <summary>
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/// Error that occurs when there is too many load requests.
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/// </summary>
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TooManyLoadRequests
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}
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}
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