SquareDash/Assets/Scripts/PauseMenu.cs
2023-12-29 02:26:42 +01:00

27 lines
491 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class PauseMenu : MonoBehaviour
{
public GameObject pauseMenu;
public BackgroundScroller bgscript;
public LogicScript logic;
void Start()
{
bgscript = GameObject.FindGameObjectWithTag("Background").GetComponent<BackgroundScroller>();
logic = GetComponent<LogicScript>();
}
void Update()
{
}
}