SquareDash/Library/PackageCache/com.unity.collab-proxy@2.2.0/Editor/PlasticSCM/AssetsUtils/RepaintInspector.cs
kingjuulian06 0efb85038a Arbeit 2
2023-11-21 22:03:49 +01:00

18 lines
408 B
C#

using UnityEditor;
using UnityEngine;
namespace Unity.PlasticSCM.Editor.AssetUtils
{
internal static class RepaintInspector
{
internal static void All()
{
UnityEditor.Editor[] editors =
Resources.FindObjectsOfTypeAll<UnityEditor.Editor>();
foreach (UnityEditor.Editor editor in editors)
editor.Repaint();
}
}
}