SquareDash/Library/PackageCache/com.unity.purchasing@4.10.0/Editor/Analytics/Entity/GameServices/GameServicesEventActions.cs
kingjuulian06 0efb85038a Arbeit 2
2023-11-21 22:03:49 +01:00

15 lines
723 B
C#

namespace UnityEditor.Purchasing
{
static class GameServicesEventActions
{
internal const string k_ActionConfigure = "Configure";
internal const string k_ActionCreateIapButton_legacy = "Legacy_CreateIapButton";
internal const string k_ActionCreateIapButton = "CreateIapButton";
internal const string k_ActionCreateIapListener = "CreateIapListener";
internal const string k_ActionIapCatalog = "IapCatalog";
internal const string k_ActionReceiptValidationObfuscator = "ReceiptValidationObfuscator";
internal const string k_ActionSwitchStore = "SwitchStore";
internal const string k_ActionOpenDashboardForPublicKey = "OpenDashboardForPublicKey";
}
}