SquareDash/Library/PackageCache/com.unity.purchasing@4.10.0/Editor/BuildPreprocessor.cs
kingjuulian06 0efb85038a Arbeit 2
2023-11-21 22:03:49 +01:00

25 lines
628 B
C#

using System;
using UnityEditor.Build;
using UnityEditor.Build.Reporting;
namespace UnityEditor.Purchasing
{
class BuildPreprocessor : IPreprocessBuildWithReport
{
public int callbackOrder => 0;
public void OnPreprocessBuild(BuildReport report)
{
switch (report.summary.platform)
{
case BuildTarget.WSAPlayer:
WinRTPatcher.PatchWinRTBuild();
break;
case BuildTarget.Android:
UnityPurchasingEditor.OnPostProcessScene();
break;
}
}
}
}