39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
using System;
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using UnityEngine;
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namespace Unity.Services.Analytics
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{
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partial class AnalyticsServiceInstance
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{
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public void TransactionFailed(TransactionFailedParameters parameters)
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{
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if (!ServiceEnabled)
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{
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return;
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}
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if (string.IsNullOrEmpty(parameters.TransactionName))
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{
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Debug.LogError("Required to have a value for transactionName");
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}
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if (parameters.TransactionType.Equals(TransactionType.INVALID))
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{
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Debug.LogError("Required to have a value for transactionType");
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}
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if (string.IsNullOrEmpty(parameters.FailureReason))
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{
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Debug.LogError("Required to have a failure reason in transactionFailed event");
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}
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if (string.IsNullOrEmpty(parameters.PaymentCountry))
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{
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parameters.PaymentCountry = Internal.Platform.UserCountry.Name();
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}
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dataGenerator.TransactionFailed(ref dataBuffer, DateTime.Now, m_CommonParams, "com.unity.services.analytics.events.TransactionFailed", parameters);
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}
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}
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}
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