SquareDash/Assets/Scripts/PauseMenu.cs
2023-11-23 20:27:05 +01:00

30 lines
658 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PauseMenu : MonoBehaviour
{
public GameObject pauseMenu;
public AudioSource BG_Music;
public BackgroundScroller bgscript;
public LogicScript logic;
void Start()
{
bgscript = GameObject.FindGameObjectWithTag("Background").GetComponent<BackgroundScroller>();
logic = GetComponent<LogicScript>();
}
void Update()
{
if (Input.GetKeyDown(KeyCode.Escape)&&!logic.IsFreezed) {
pauseMenu.SetActive(true);
BG_Music.Stop();
bgscript.ScrollSpeed = 0f;
}
}
}