SquareDash/Assets/Scripts/CreateAndJoinLevel.cs
2023-12-29 02:26:42 +01:00

23 lines
554 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class CreateAndJoinLevel : MonoBehaviour
{
public LevelScoller scroller;
public LevelChanger levelChanger;
private void Start()
{
scroller = GameObject.Find("Level_Scroller").GetComponent<LevelScoller>();
levelChanger = GameObject.FindGameObjectWithTag("LevelChanger").GetComponent<LevelChanger>();
}
public void JoinRoom()
{
levelChanger.FadeToLevel(scroller.i + 2);
}
}