SquareDash/Assets/Scripts/SpikeSpawnerScript.cs
kingjuulian06 0b8d48c207 PauseMenu
2023-11-22 00:07:53 +01:00

35 lines
679 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpikeSpawnerScript : MonoBehaviour
{
public GameObject Spike;
public float spawnRate = 10;
private float timer = 0;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (timer<spawnRate) {
timer+=Time.deltaTime;
}
else {
spawnSpike();
timer=0;
spawnRate = Random.Range(0, 10);
}
}
void spawnSpike() {
Instantiate(Spike, transform.position, transform.rotation);
}
}