28 lines
630 B
C#
28 lines
630 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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public class CreateAndJoinLevel : MonoBehaviour
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{
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public LevelScoller scroller;
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public LevelChanger levelChanger;
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private void Start()
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{
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scroller = GameObject.Find("Level_Scroller").GetComponent<LevelScoller>();
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levelChanger = GameObject.FindGameObjectWithTag("LevelChanger").GetComponent<LevelChanger>();
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}
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public void JoinRoom()
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{
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levelChanger.FadeToLevel(scroller.i + 2);
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}
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public void StartMenu()
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{
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SceneManager.LoadScene(0);
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}
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}
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