27 lines
520 B
C#
27 lines
520 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Photon.Pun;
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using UnityEngine.SceneManagement;
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public class ConnectToServer : MonoBehaviourPunCallbacks
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{
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// Start is called before the first frame update
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void Start()
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{
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PhotonNetwork.ConnectUsingSettings();
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}
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public override void OnConnectedToMaster()
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{
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PhotonNetwork.JoinLobby();
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}
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public override void OnJoinedLobby()
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{
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SceneManager.LoadScene("Lobby");
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}
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}
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