19 lines
397 B
C#
19 lines
397 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using Photon.Pun;
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public class SpawnPlayers : MonoBehaviour
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{
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public GameObject playerPrefab;
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public int x;
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public int y;
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private void Start()
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{
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Vector2 startPosition = new Vector2(x, y);
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PhotonNetwork.Instantiate(playerPrefab.name, startPosition, Quaternion.identity);
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}
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}
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