37 lines
685 B
C#
37 lines
685 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SmallSpikeSpawnerScript : MonoBehaviour
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{
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public GameObject Spike;
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public float spawnRate = 10;
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private float timer = 0;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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if (timer<spawnRate) {
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timer+=Time.deltaTime;
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}
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else {
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spawnSpike();
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timer=0;
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spawnRate = Random.Range(0, 10);
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}
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}
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void spawnSpike() {
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Instantiate(Spike, transform.position, transform.rotation);
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}
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}
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