SquareDash/Assets/Scripts/SmallSpikeSpawnerScript.cs
kingjuulian06 0b8d48c207 PauseMenu
2023-11-22 00:07:53 +01:00

42 lines
866 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SmallSpikeSpawnerScript : MonoBehaviour
{
public GameObject Spike;
public float spawnRate = 10;
private float timer = 0;
public BlockScript player;
// Start is called before the first frame update
void Start()
{
player = GameObject.FindGameObjectWithTag("Player").GetComponent<BlockScript>();
}
// Update is called once per frame
void Update()
{
if (timer<spawnRate) {
timer+=Time.deltaTime;
}
else {
spawnSpike();
timer=0;
spawnRate = Random.Range(0, 10);
}
if (!player.IsAlive) {
spawnRate = 10;
}
}
void spawnSpike() {
Instantiate(Spike, transform.position, transform.rotation);
}
}