SquareDash/Assets/SpikeScript.cs
2023-11-03 17:32:50 +01:00

28 lines
575 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpikeScript : MonoBehaviour
{
public float moveSpeed = 5;
public float deadZone = -15;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
transform.position = transform.position + (Vector3.left * moveSpeed) * Time.deltaTime;
if(transform.position.x<deadZone){
Debug.Log("Block Deleted");
Destroy(gameObject);
}
}
}