23 lines
689 B
C#
23 lines
689 B
C#
using System.Collections.Generic;
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namespace Unity.Services.Analytics
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{
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public struct Product
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{
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/// <summary>
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/// (Optional) The real currency spent or received as part of this product
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/// </summary>
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public RealCurrency? RealCurrency;
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/// <summary>
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/// (Required) The virtual currencies spent or received as part of this product (can be an empty list if none)
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/// </summary>
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public List<VirtualCurrency> VirtualCurrencies;
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/// <summary>
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/// (Required) The items spent or received as part of this product (can be an empty list if none)
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/// </summary>
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public List<Item> Items;
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}
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}
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