23 lines
719 B
C#
23 lines
719 B
C#
using Unity.Services.Core.Editor;
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namespace Unity.Services.Mediation.Settings.Editor
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{
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/// <summary>
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/// Implementation of the <see cref="IEditorGameServiceIdentifier"/> for the Mediation package.
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/// </summary>
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/// <remarks>This identifier MUST be a public struct.</remarks>
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public struct MediationServiceIdentifier : IEditorGameServiceIdentifier
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{
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internal const string k_PackageDisplayName = "Unity Mediation";
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/// <summary>
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/// Key for the Mediation package
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/// </summary>
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/// <returns>Returns the key associated to the Mediation package.</returns>
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public string GetKey()
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{
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return k_PackageDisplayName;
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}
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}
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}
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