SquareDash/Assets/Scripts/EndPauseMenuScript.cs
2023-12-25 02:00:16 +01:00

30 lines
727 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class EndPauseMenuScript : MonoBehaviour
{
public GameObject pauseMenu;
public AudioSource BG_Music;
public BackgroundScroller bgscript;
public LogicScript logic;
void Start()
{
bgscript = GameObject.FindGameObjectWithTag("Background").GetComponent<BackgroundScroller>();
logic = GetComponent<LogicScript>();
}
public void ClosePauseMenu(){
pauseMenu.SetActive(false);
BG_Music.Play();
bgscript.ScrollSpeed = 0.5f;
}
public void ExitGame() {
pauseMenu.SetActive(false);
SceneManager.LoadScene(1);
}
}