Spiel hinzugefügt

This commit is contained in:
kingjuulian06
2023-11-03 17:32:50 +01:00
parent 2382594032
commit e002dc1d6c
91 changed files with 6866 additions and 0 deletions
+130
View File
@@ -0,0 +1,130 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6535319948051518707
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5243541839655249381}
- component: {fileID: 5116659272103397216}
- component: {fileID: 4623191091882228128}
- component: {fileID: 9152760494510763562}
m_Layer: 7
m_Name: Big Spike
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5243541839655249381
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6535319948051518707}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.001, y: -3.387, z: -0.14263718}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5116659272103397216
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6535319948051518707}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: 343f7433f71fea34683593662713e6e7, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.12, y: 1.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!114 &4623191091882228128
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6535319948051518707}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fde21be79882b77419e4f9d4668e704b, type: 3}
m_Name:
m_EditorClassIdentifier:
moveSpeed: 5
deadZone: -15
--- !u!60 &9152760494510763562
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6535319948051518707}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.12, y: 1.12}
newSize: {x: 1.12, y: 1.12}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 0, y: 0.55}
- {x: -0.55, y: -0.55}
- {x: 0.55, y: -0.55}
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 984dea28b56d17e468db386de44f1cef
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+128
View File
@@ -0,0 +1,128 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3997803213758825311
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3997803213758825283}
- component: {fileID: 3997803213758825308}
- component: {fileID: 3997803213758825309}
- component: {fileID: 3997803213758825310}
m_Layer: 6
m_Name: Block
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3997803213758825283
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3997803213758825311}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: -4.5, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &3997803213758825308
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3997803213758825311}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: dc58f015e3ddee043899ce6032859f72, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.12, y: 1.12}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &3997803213758825309
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3997803213758825311}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.12, y: 1.12}
newSize: {x: 1.12, y: 1.12}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1.12, y: 1.12}
m_EdgeRadius: 0
--- !u!114 &3997803213758825310
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3997803213758825311}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4d7d5cc140a229640a946c7993073663, type: 3}
m_Name:
m_EditorClassIdentifier:
moveSpeed: 5
deadZone: -15
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f432afb7d9785944985921bd4551a51d
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+27
View File
@@ -0,0 +1,27 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Block2Script : MonoBehaviour
{
public float moveSpeed = 5;
public float deadZone = -15;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
transform.position = transform.position + (Vector3.left * moveSpeed) * Time.deltaTime;
if(transform.position.x<deadZone){
Debug.Log("Block Deleted");
Destroy(gameObject);
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4d7d5cc140a229640a946c7993073663
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+34
View File
@@ -0,0 +1,34 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Block2SpawnerScript : MonoBehaviour
{
public GameObject Block;
public float spawnRate = 4;
private float timer = 0;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (timer<=spawnRate) {
timer+=Time.deltaTime;
}
else {
spawnBlock();
timer = 0;
}
}
void spawnBlock(){
Instantiate(Block, transform.position, transform.rotation);
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4f4005d5627834c44b486594b12b7a33
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+54
View File
@@ -0,0 +1,54 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BlockScript : MonoBehaviour
{
public Rigidbody2D myRigidbody;
public float blockStrength;
public bool IsAlive = true;
public LogicScript logic;
[SerializeField] private Vector3 rotation;
[SerializeField] private float speed;
public bool IsFlying = false;
// Start is called before the first frame update
void Start()
{
logic = GameObject.FindGameObjectWithTag("Logic").GetComponent<LogicScript>();
}
// Update is called once per frame
void Update()
{
if (IsFlying) {
rotation = Vector3.back;
transform.Rotate(rotation * speed * Time.deltaTime);
}
if(Input.GetKeyDown(KeyCode.Space) && IsAlive && !IsFlying) {
IsFlying = true;
myRigidbody.velocity = Vector2.up * blockStrength;
}
if (transform.position.y < -5) {
logic.gameOver();
IsAlive = false;
}
}
void OnCollisionEnter2D(Collision2D collision) {
if (collision.gameObject.layer==7) {
logic.gameOver();
IsAlive = false;
}
if (collision.gameObject.layer==6) {
IsFlying = false;
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8d22c78c60bdea6438f36bf3f862344a
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 52f9ab222f8f1474a9b7c5ef56b37df9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,20 @@
<!-- auto-generated. do not modify by hand. -->
<dependencies>
<androidPackages>
<repositories>
<repository>https://unity3ddist.jfrog.io/artifactory/unity-mediation-mvn-prod-local/</repository>
</repositories>
<!-- Mediation Android SDK -->
<androidPackage spec="com.unity3d.mediation:mediation-sdk:[1.0,2.0[" mediation-identifier="mediation-sdk" mediation-version="1.0" />
<!-- Mediation SDK Android Adapters -->
<androidPackage spec="com.unity3d.mediation:unityads-adapter:[1.0,2.0[" mediation-identifier="unityads-adapter" mediation-version="latest" />
</androidPackages>
<iosPods>
<!-- Mediation iOS SDK -->
<iosPod name="UnityMediationSdk" version="~> 1.0" source="'https://github.com/Unity-Technologies/unity-mediation-cocoapods-prod.git'" mediation-identifier="mediation-sdk" mediation-version="1.0" />
<!-- Mediation Dependency Required For resolution -->
<iosPod name="Protobuf" />
<!-- Mediation SDK iOS Adapters -->
<iosPod name="UnityMediationUnityAdapter" version="" source="'https://github.com/Unity-Technologies/unity-mediation-cocoapods-prod.git'" mediation-identifier="unityads-adapter" mediation-version="latest" />
</iosPods>
</dependencies>
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: b9a1e5c55054bcb4d984450f64bebcf8
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 987 B

+135
View File
@@ -0,0 +1,135 @@
fileFormatVersion: 2
guid: 343f7433f71fea34683593662713e6e7
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
Binary file not shown.

After

Width:  |  Height:  |  Size: 547 B

+135
View File
@@ -0,0 +1,135 @@
fileFormatVersion: 2
guid: a75780b3f1ed4d84ab2f47cdcc67a2c3
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
+46
View File
@@ -0,0 +1,46 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class LogicScript : MonoBehaviour
{
public int playerScore;
public Text scoreText;
public GameObject gameOverScreen;
public TouchPoint1Script Script1;
public TouchPoint2Script Script2;
public TouchPoint3Script Script3;
public TouchPoint4Script Script4;
public bool IsTouchingBottom;
public bool IsTouchingLeftSide;
public void addScore(int scoreToAdd){
playerScore += scoreToAdd;
scoreText.text = playerScore.ToString();
}
public void restartGame() {
SceneManager.LoadScene(SceneManager.GetActiveScene().name);
}
public void gameOver() {
gameOverScreen.SetActive(true);
}
void Update() {
if (Script1.IsTouching1 && Script2.IsTouching2) {
IsTouchingBottom = false;
}
if (Script1.IsTouching1 && Script4.IsTouching4) {
IsTouchingLeftSide = true;
}
if (Script2.IsTouching2 && Script3.IsTouching3) {
IsTouchingLeftSide = false;
}
if (Script4.IsTouching4 && Script3.IsTouching3) {
IsTouchingBottom = true;
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 3cdc8fa984cc5fe4a8816920234d1169
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+9
View File
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 333d24e71d12446ba5c77815e64b0ca8
folderAsset: yes
timeCreated: 1448926447
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: e105e00cdce8456482d26b1fcd1ca47d
folderAsset: yes
timeCreated: 1448926516
licenseType: Pro
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,90 @@
fileFormatVersion: 2
guid: a1e8415cfe85469f9aa0aea941166031
labels:
- gvh
- gvh_targets-editor
- gvh_version-1.2.135.0
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 0
platformData:
- first:
: Any
second:
enabled: 0
settings:
Exclude Android: 1
Exclude Editor: 0
Exclude Linux64: 1
Exclude OSXUniversal: 1
Exclude Win: 1
Exclude Win64: 1
Exclude iOS: 1
- first:
Android: Android
second:
enabled: 0
settings:
CPU: ARMv7
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 1
settings:
CPU: AnyCPU
DefaultValueInitialized: true
OS: OSX
- first:
Standalone: Linux64
second:
enabled: 0
settings:
CPU: x86_64
- first:
Standalone: OSXUniversal
second:
enabled: 0
settings:
CPU: None
- first:
Standalone: Win
second:
enabled: 0
settings:
CPU: x86
- first:
Standalone: Win64
second:
enabled: 0
settings:
CPU: x86_64
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
- first:
iPhone: iOS
second:
enabled: 0
settings:
AddToEmbeddedBinaries: false
CPU: AnyCPU
CompileFlags:
FrameworkDependencies:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,37 @@
fileFormatVersion: 2
guid: 97738b29c18143b0a469277b09d35889
labels:
- gvh
- gvh_targets-editor
- gvh_version-1.2.135.0
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 1
settings:
DefaultValueInitialized: true
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,37 @@
fileFormatVersion: 2
guid: bb6999c8a5ce4ba99688ec579babe5b7
labels:
- gvh
- gvh_targets-editor
- gvh_version-1.2.135.0
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 1
settings:
DefaultValueInitialized: true
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,37 @@
fileFormatVersion: 2
guid: 369cd88e7aa04bd98e0f6c229f7c1510
labels:
- gvh
- gvh_targets-editor
- gvh_version-1.2.135.0
PluginImporter:
externalObjects: {}
serializedVersion: 2
iconMap: {}
executionOrder: {}
defineConstraints: []
isPreloaded: 0
isOverridable: 0
isExplicitlyReferenced: 0
validateReferences: 1
platformData:
- first:
Any:
second:
enabled: 0
settings: {}
- first:
Editor: Editor
second:
enabled: 1
settings:
DefaultValueInitialized: true
- first:
Windows Store Apps: WindowsStoreApps
second:
enabled: 0
settings:
CPU: AnyCPU
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,4 @@
Assets/PlayServicesResolver/Editor/Google.IOSResolver.dll
Assets/PlayServicesResolver/Editor/Google.JarResolver.dll
Assets/PlayServicesResolver/Editor/Google.VersionHandler.dll
Assets/PlayServicesResolver/Editor/Google.VersionHandlerImpl.dll
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 85ae9201cbc641ffa2fa8aab6c5e9093
labels:
- gvh
- gvh_manifest
- gvh_version-1.2.135.0
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c231f5e7e9cda204396b818ef2f527c9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+1
View File
@@ -0,0 +1 @@
{"androidStore":"GooglePlay"}
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 24bcbbff03a323c469b5fedffb87d521
TextScriptImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 131a6b21c8605f84396be9f6751fb6e3
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+208
View File
@@ -0,0 +1,208 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 500
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 2
m_PVRDenoiserTypeDirect: 0
m_PVRDenoiserTypeIndirect: 0
m_PVRDenoiserTypeAO: 0
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 0
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &519420028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 519420032}
- component: {fileID: 519420031}
- component: {fileID: 519420029}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &519420029
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_Enabled: 1
--- !u!20 &519420031
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 0
m_HDR: 1
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 0
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &519420032
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2cda990e2423bbf4892e6590ba056729
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f31bc3f5439bc684194182ee640e22fa
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+133
View File
@@ -0,0 +1,133 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &202007960980360046
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8257264589132036530}
- component: {fileID: 8424874910683569296}
- component: {fileID: 7471057695418294221}
- component: {fileID: 5964270886034100113}
m_Layer: 7
m_Name: Small Spike
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &8257264589132036530
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 202007960980360046}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -2.327764, y: -1.2751312, z: -0.7644517}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &8424874910683569296
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 202007960980360046}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 21300000, guid: a75780b3f1ed4d84ab2f47cdcc67a2c3, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.12, y: 0.56}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!60 &7471057695418294221
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 202007960980360046}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.12, y: 0.56}
newSize: {x: 1.12, y: 0.56}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: -0.02, y: 0.28}
- {x: -0.56, y: -0.26}
- {x: -0.56, y: -0.28}
- {x: 0.56, y: -0.28}
- {x: 0.56, y: -0.26}
- {x: 0.02, y: 0.28}
--- !u!114 &5964270886034100113
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 202007960980360046}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 21a8579ad807c154c998305d756f20d9, type: 3}
m_Name:
m_EditorClassIdentifier:
moveSpeed: 5
deadZone: -15
+7
View File
@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 75ea5962fd5426644a428a8f884ae6d1
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
+26
View File
@@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SmallSpikeScript : MonoBehaviour
{
public float moveSpeed = 5;
public float deadZone = -15;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
transform.position = transform.position + (Vector3.left * moveSpeed) * Time.deltaTime;
if(transform.position.x<deadZone){
Debug.Log("Block Deleted");
Destroy(gameObject);
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 21a8579ad807c154c998305d756f20d9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+36
View File
@@ -0,0 +1,36 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SmallSpikeSpawnerScript : MonoBehaviour
{
public GameObject Spike;
public float spawnRate = 10;
private float timer = 0;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (timer<spawnRate) {
timer+=Time.deltaTime;
}
else {
spawnSpike();
timer=0;
spawnRate = Random.Range(0, 10);
}
}
void spawnSpike() {
Instantiate(Spike, transform.position, transform.rotation);
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: d7948ec73a23d644588ba586eac80746
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+27
View File
@@ -0,0 +1,27 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpikeScript : MonoBehaviour
{
public float moveSpeed = 5;
public float deadZone = -15;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
transform.position = transform.position + (Vector3.left * moveSpeed) * Time.deltaTime;
if(transform.position.x<deadZone){
Debug.Log("Block Deleted");
Destroy(gameObject);
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: fde21be79882b77419e4f9d4668e704b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+34
View File
@@ -0,0 +1,34 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpikeSpawnerScript : MonoBehaviour
{
public GameObject Spike;
public float spawnRate = 10;
private float timer = 0;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
if (timer<spawnRate) {
timer+=Time.deltaTime;
}
else {
spawnSpike();
timer=0;
spawnRate = Random.Range(0, 10);
}
}
void spawnSpike() {
Instantiate(Spike, transform.position, transform.rotation);
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 4b34432741dcefa44b603290b2e6cff1
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+26
View File
@@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TopPartScript : MonoBehaviour
{
public LogicScript logic;
// Start is called before the first frame update
void Start()
{
logic = GameObject.FindGameObjectWithTag("Logic").GetComponent<LogicScript>();
}
// Update is called once per frame
void Update()
{
}
private void OnTriggerEnter2D(Collider2D collision) {
if (collision.gameObject.layer == 3){
logic.addScore(1);
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 1a34c85742cff9b46ab6d24800732ce0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+26
View File
@@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TouchPoint1Script : MonoBehaviour
{
public bool IsTouching1 = true;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
IsTouching1 = false;
}
void OnCollisionEnter2D(Collision2D collision) {
if(collision.gameObject.layer == 6) {
IsTouching1 = true;
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: bc838a5eb7b1c81439b417dfdde132d9
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+26
View File
@@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TouchPoint2Script : MonoBehaviour
{
public bool IsTouching2 = true;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
IsTouching2 = false;
}
void OnCollisionEnter2D(Collision2D collision) {
if(collision.gameObject.layer == 6) {
IsTouching2 = true;
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 00beb8aaa1be7ee44bbc38b272d31ca8
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+26
View File
@@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TouchPoint3Script : MonoBehaviour
{
public bool IsTouching3 = true;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
IsTouching3 = false;
}
void OnCollisionEnter2D(Collision2D collision) {
if(collision.gameObject.layer == 6) {
IsTouching3 = true;
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ea7d5ff8ed3b0da4885e6f8011530328
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
+26
View File
@@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TouchPoint4Script : MonoBehaviour
{
public bool IsTouching4 = true;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
IsTouching4 = false;
}
void OnCollisionEnter2D(Collision2D collision) {
if(collision.gameObject.layer == 6) {
IsTouching4 = true;
}
}
}
+11
View File
@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: f6615bc335a15da49be7347a99296d8d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
BIN
View File
Binary file not shown.

After

Width:  |  Height:  |  Size: 2.7 KiB

+135
View File
@@ -0,0 +1,135 @@
fileFormatVersion: 2
guid: dc58f015e3ddee043899ce6032859f72
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:
BIN
View File
Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

+135
View File
@@ -0,0 +1,135 @@
fileFormatVersion: 2
guid: 0f2a2a9b9f5fd594fa340ad51423db2a
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMasterTextureLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant: